mx.core.UIObject |
org.silex.ui.Layer |
Name : Layer.as Package : ui Version : 0.8 Date : 2007-08-09
| org. | Name : Layer.as Package : ui Version : 0.8 Date : 2007-08-09 |
| Variables | |
| players | |
| nRegisteredPlayers | |
| silexInstance | |
| name | name used by toolbox.Layers set by core.Layout::registerLayer |
| Functions | |
| Layer | function construct |
| initLayer | initialize players in array players |
| Variables | |
| dejavu | |
| Functions | |
| registerPlayer | |
| onPlayersLoaded | |
| addFramedLocation | |
| addFramedEmbededObject | |
| addFramedHtmlText | |
| addFramedMedia | |
| addMedia | Add media |
| loadComponent | |
| componentDownloadError | |
| isComponent | isComponent |
| getExtension | Get file extension |
| getDisplayName | getName |
| getBaseName | getBaseName |
| getBaseNameComponent | getComponentBaseName |
| refresh | TODO : Improve sort algorithme refresh players array change z order if needed |
| setEditable | setEditable cahnge setEditable for each player in the layer |
| isInContext |
var players: Array
var nRegisteredPlayers
var silexInstance
name used by toolbox.Layers set by core.Layout::registerLayer
var name: String
function construct
public function Layer()
initialize players in array players
function initLayer():Void
var dejavu: Boolean
function registerPlayer( player/*: org.silex.ui.UiBase*/ )
function onPlayersLoaded()
public function addFramedLocation( _str: String )
public function addFramedEmbededObject( _str: String )
public function addFramedHtmlText( _str: String )
public function addFramedMedia( initObj: Object, playerInstanceName: String )
Add media
public function addMedia( mediaUrl: String )
function loadComponent( componentName: String, componentUrl: String )
function componentDownloadError( cible_mc: MovieClip, errorCode_str: String, HTTPStatus_str: Number )
isComponent
private function isComponent( url: String ):Boolean
Get file extension
private function getExtension( url: String ):String
getName
private function getDisplayName( url: String ):String
getBaseName
private function getBaseName( url: String ):String
getComponentBaseName
private function getBaseNameComponent( url: String ):String
TODO : Improve sort algorithme refresh players array change z order if needed
public function refresh():Void
setEditable cahnge setEditable for each player in the layer
public function setEditable( allowEdit: Boolean ):Void
function isInContext( player_obj: Object ):Boolean