org.silex.toolbox.Players |
Players toolbox
| org. | Players toolbox |
| Variables | |
| REFRESH_INTERVAL_MS | |
| playerListener_obj | |
| intervalIdx | |
| Functions | |
| Players | Constructor. |
| onUnload | |
| allToolsLoaded | |
| togglePlayerSelection | |
| deleteSelection | |
| deleteSelectionCbkFunction | |
| onLoad | |
| iconFunction | |
| refresh | Check the player list by the getSelectedContent method of layers toolbox. |
| getSelectedContent | Function used to retrieve the selected layers. |
| change | Event function called by change tree component. |
| select | Function select. |
| deselect | empty the selection. |
| invert | Invert selection. |
| show | show selected players (use player::setVisible method) Check list.selectedItems and call the setVisible method with true for each item |
| hide | hide selected players (use player::setVisible method) Check list.selectedItems and call the setVisible method with false for each item |
| solo | show only selected players (use player::setVisible method) Check list.selectedItems and call the setVisible method with true for each item and with false for the others |
| edit | edit the selected layer (one layer at a time) (set all players setEditable method with true) |
| up | push up z order decrease the selectedItemIndex |
| down | push down z order increase the selectedItemIndex |
| toTop | push to top set to 0 the selectedItemIndex |
| toBottom | push to bottom set to list.lenght the selectedItemIndex |
static var REFRESH_INTERVAL_MS: Number
var playerListener_obj: Object
var intervalIdx: Number
Constructor.
public function Players()
function onUnload()
function allToolsLoaded ()
function togglePlayerSelection( evt: Object )
function deleteSelection()
function deleteSelectionCbkFunction( confirm_bool: Boolean )
public function onLoad()
function iconFunction( item: Object )
Check the player list by the getSelectedContent method of layers toolbox.
public function refresh( doDispatch: Boolean )
Function used to retrieve the selected layers.
public function getSelectedContent():Array
Event function called by change tree component.
public function change( evt_obj: Object ):Void
Function select.
public function select():Void
empty the selection.
public function deselect():Void
Invert selection.
public function invert():Void
show selected players (use player::setVisible method) Check list.selectedItems and call the setVisible method with true for each item
public function show( idx: Number ):Void
hide selected players (use player::setVisible method) Check list.selectedItems and call the setVisible method with false for each item
public function hide( idx: Number ):Void
show only selected players (use player::setVisible method) Check list.selectedItems and call the setVisible method with true for each item and with false for the others
public function solo():Void
edit the selected layer (one layer at a time) (set all players setEditable method with true)
public function edit():Void
push up z order decrease the selectedItemIndex
public function up():Void
push down z order increase the selectedItemIndex
public function down():Void
push to top set to 0 the selectedItemIndex
public function toTop():Void
push to bottom set to list.lenght the selectedItemIndex
public function toBottom():Void